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Where can I find utility.swift
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2
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344
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January 18, 2020
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Rebuilding a Triangle Acceleration Structure
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3
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458
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December 23, 2019
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Chap 2: Import to Blender
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3
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464
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December 19, 2019
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Ch11: Normals for the surface
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3
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608
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November 20, 2019
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Index problems in some projects
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9
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620
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November 13, 2019
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Textbox, label, selectbox on metal 3d
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1
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288
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October 29, 2019
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Question about setScissorRect
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2
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511
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September 26, 2019
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Generated model and lighting (Chapter 5)
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5
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951
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September 13, 2019
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Texture2d_array or array of texture2d
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2
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2300
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September 11, 2019
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The upperbound of the textures in Metal
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13
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1817
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September 3, 2019
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Chapter 16 and 9 - Particles with scene-graph
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4
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372
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August 30, 2019
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Best data layout in threadgroup memory
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6
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1650
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August 26, 2019
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Chapter 16 - particles pipelineState pixelFormat
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2
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1480
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August 25, 2019
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Ch 4 - DebugLights
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13
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704
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August 24, 2019
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Integrating with SceneKit
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5
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2329
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July 5, 2019
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Chapter 2: Importing primitive.obj into Blender fails
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5
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1134
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June 28, 2019
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Bvec3 in Metal?
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1
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435
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June 21, 2019
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Chapter 1 playground not rendering
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1
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355
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June 15, 2019
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Ch 14 Deferred Rendering code very slow on iOS
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5
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802
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May 17, 2019
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Cooperative Compute Shader
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14
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2565
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May 3, 2019
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Minor bug in PBR Workflow example code
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2
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445
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April 23, 2019
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Chapter 5, color calculations
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2
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628
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April 22, 2019
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Wish list for book additions ;-)
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4
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520
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March 26, 2019
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Metal color blend and renderCommandEncoder
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3
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2046
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April 14, 2019
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Chapter 21: hit test with MPSRayIntersector
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1
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789
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March 31, 2019
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Chapter 14: Spotlight Shadow Map
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5
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2778
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March 16, 2019
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Chapter 9 - parent relation with camera
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5
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693
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March 8, 2019
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Made it to the end of the book
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1
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541
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March 6, 2019
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Chapter 14 deferred rendering with skybox
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4
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1997
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February 22, 2019
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Chapter 7 parallax mapping texture
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2
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649
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February 20, 2019
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