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Metal by Tutorials qustion
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1
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305
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May 2, 2020
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Chapter 15 GPU Draw Call and Frame Capture
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2
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766
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May 1, 2020
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Shader language
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2
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736
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April 29, 2020
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Metal shader language Question
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4
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461
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April 28, 2020
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Chapter 11 - Just for ... nothing
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1
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296
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April 26, 2020
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Error when compiling Textures for macOS
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24
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2839
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April 23, 2020
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Arguments to Graphics Functions
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2
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506
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April 16, 2020
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Chapter 5 : Meaning of stage_in
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3
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4909
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April 14, 2020
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Chapter 5, cone direction
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5
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934
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April 14, 2020
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Chapter 5 meaning of BufferIndex
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1
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707
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April 14, 2020
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Face normal vs vertex normal
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47
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10505
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April 11, 2020
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Physics Engine Recommendation
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6
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1339
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April 9, 2020
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MathLibrary.swift
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3
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555
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April 6, 2020
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Chapter 11 - Playing with Number of patches
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9
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451
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April 4, 2020
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Rasterized Water, Chapter 20
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1
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294
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April 3, 2020
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Chapter 6: Textures (without ModelI/O)
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5
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757
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March 22, 2020
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frameBufferOnly texture not supported for compute
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2
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1051
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March 20, 2020
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Exporting GLTF models from blender
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5
|
720
|
March 18, 2020
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Material files question
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4
|
459
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March 13, 2020
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Can't get past Part I
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4
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477
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March 7, 2020
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Fire Emitter Texture
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4
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725
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February 28, 2020
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Crash on iPhone after adding blit code in Chapter 14
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8
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641
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February 26, 2020
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"Stall" on iPhone X when running final project of Chapter 22
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3
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431
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February 26, 2020
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Debug Shader: Unable to create shader debug session
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9
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4272
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January 20, 2020
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Where can I find utility.swift
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2
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331
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January 18, 2020
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Rebuilding a Triangle Acceleration Structure
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3
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454
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December 23, 2019
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Chap 2: Import to Blender
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3
|
460
|
December 19, 2019
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Ch11: Normals for the surface
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3
|
605
|
November 20, 2019
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|
Index problems in some projects
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|
9
|
618
|
November 13, 2019
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|
Textbox, label, selectbox on metal 3d
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1
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282
|
October 29, 2019
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