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Chapter 2: 3D Models. Export asset
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|
4
|
809
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June 9, 2020
|
|
Metal Question About Pointer or Reference
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3
|
1141
|
June 10, 2020
|
|
Thanks - chapter 24 is over
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1
|
327
|
May 26, 2020
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Chapter 20 - Code that I do not understand
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3
|
357
|
May 22, 2020
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Metal Particles in SpriteKit
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3
|
501
|
May 20, 2020
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Encode Compute Commands on GPU
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3
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804
|
May 17, 2020
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|
Metal by Tutorials qustion
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1
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310
|
May 2, 2020
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|
Chapter 15 GPU Draw Call and Frame Capture
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2
|
779
|
May 1, 2020
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|
Shader language
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2
|
752
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April 29, 2020
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|
Metal shader language Question
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4
|
467
|
April 28, 2020
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Chapter 11 - Just for ... nothing
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1
|
298
|
April 26, 2020
|
|
Error when compiling Textures for macOS
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|
24
|
2866
|
April 23, 2020
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|
Arguments to Graphics Functions
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2
|
512
|
April 16, 2020
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Chapter 5 : Meaning of stage_in
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|
3
|
4950
|
April 14, 2020
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|
Chapter 5, cone direction
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|
5
|
939
|
April 14, 2020
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|
Chapter 5 meaning of BufferIndex
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|
1
|
713
|
April 14, 2020
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|
Face normal vs vertex normal
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|
47
|
10640
|
April 11, 2020
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|
Physics Engine Recommendation
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6
|
1347
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April 9, 2020
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MathLibrary.swift
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3
|
557
|
April 6, 2020
|
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Chapter 11 - Playing with Number of patches
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9
|
458
|
April 4, 2020
|
|
Rasterized Water, Chapter 20
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|
1
|
300
|
April 3, 2020
|
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Chapter 6: Textures (without ModelI/O)
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|
5
|
765
|
March 22, 2020
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frameBufferOnly texture not supported for compute
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|
2
|
1056
|
March 20, 2020
|
|
Exporting GLTF models from blender
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|
5
|
737
|
March 18, 2020
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Material files question
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|
4
|
461
|
March 13, 2020
|
|
Can't get past Part I
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|
4
|
483
|
March 7, 2020
|
|
Fire Emitter Texture
|
|
4
|
742
|
February 28, 2020
|
|
Crash on iPhone after adding blit code in Chapter 14
|
|
8
|
657
|
February 26, 2020
|
|
"Stall" on iPhone X when running final project of Chapter 22
|
|
3
|
433
|
February 26, 2020
|
|
Debug Shader: Unable to create shader debug session
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|
9
|
4305
|
January 20, 2020
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